Behind The Scenes Of Game Audio
Hi folks, it's been a long time, hasn't it?
I'm back, hopefully this time with a more regular schedule.
This time I wanted to show you a real-life scenario about Game Audio that's going to be more interesting for newcomers and curious people alike.
Last August I worked as a contractor for an Indie Studio called Sideless Cube Studios, they were developing an Idle Management game and needed somebody that could take care of their audio-related needs.
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Making these kinds of videos takes a lot of time (especially editing), so any form of support is appreciated.